EA is buying Titanfall developer Respawn Entertainment

EA is buying Titanfall developer Respawn Entertainment

We started Respawn with the goal to create a studio with some of the best talent in the industry and be the #1 developer of innovative games in the world.

In addition to a new Titanfall game, Respawn is working on an untitled game set in the Star Wars universe and a virtual reality first-person combat experience for Oculus.

Under the agreement, EA Games will pay $151 million United States in cash, and up to $164 million U.S. in long-term equity in the form of restricted stock units to employees, which will vest over four years.

Whatever it is, we'll likely hear more about it soon with EA taking charge of Respawn. Respawn Entertainment, meanwhile, were kind of sitting ducks, as had they been acquired by Nexon the viability of any content that could have been gone towards an EA-published Star Wars game could have been compromised. "The question was, where we are in the industry, how do we take the next step in making bigger, better games", he said.

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Respawn Entertainment was founded in 2010 by former members of Call of Duty developer Infinity Ward. Development is going well and we have a great relationship with Lucasfilm.

I will still be running things at Respawn and will also be a part of the studio leadership team at EA. Up to this point, EA have been publishers for Respawn's Titanfall series, but the studio has been independent with regards to its ownership.

Earlier this week, one source with access to some of Respawn's forthcoming plans sent us what they said was a version of the acquisition contract, which reveals that EA is paying over $US400 ($521) million for the Los Angeles-based studio. Visceral Games was shut down on October 17, ultimately cutting losses of their Star Wars title in active development while letting go of some of their employees.

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